


- Location
- Brampton, Ontario, Canada
- Bio
-
Andre is the founder of Flip & Floss Inc, a cloud-based platform that integrates culture and technology to create a fun learning experience. He is also the author of the book Living Purposefully Beyond the Walls of the Ghetto. Andre hopes that by using technology, he will be able to close the wealth gap.
- Companies
-
-
Canada
-
- Categories
- Communications Market research Operations Product or service launch Project management
Socials
Achievements



Latest feedback
Project feedback


Project feedback



Project feedback


Recent projects

Userflow Design for Performance Tracking and Teacher Analytics
Flip & Floss, an innovative educational technology company, seeks to enhance its platform by developing a streamlined userflow for its Performance Tracking and Teacher Analytics features. The current system lacks intuitive navigation, making it challenging for educators to efficiently track student performance and analyze teaching effectiveness. The goal of this project is to design a user-friendly interface that simplifies these processes, ensuring that teachers can easily access and interpret data to improve educational outcomes. The project will involve analyzing existing user interactions, identifying pain points, and creating a cohesive userflow that aligns with the platform's overall design. By applying classroom knowledge of user experience design and data visualization, learners will contribute to a more effective and engaging educational tool.

Gamified Portfolio Builder for Flip Academy by Flip & Floss
The project aims to enhance the Flip Academy online platform by introducing a "Build Your Own Portfolio" feature. This feature will allow users, particularly students, to creatively design and manage their financial portfolios in an engaging and interactive manner. Drawing inspiration from popular platforms like Roblox and Minecraft, the goal is to incorporate proven UX design principles to make financial learning fun and rewarding. The project will focus on creating a user-friendly interface that encourages exploration and customization, fostering a deeper understanding of financial concepts. By gamifying the portfolio-building process, Flip Academy seeks to increase user engagement and retention, making financial education more accessible and enjoyable for students.

Product Management Best Practices Guide
Flip & Floss aims to enhance its product management processes by developing a comprehensive guide on best practices. The project involves researching and compiling effective strategies that ensure successful product delivery. Learners will apply their classroom knowledge of product management principles to identify key areas such as planning, execution, monitoring, and evaluation. The goal is to create a structured framework that Flip & Floss can implement to streamline its product management efforts. This project will focus on synthesizing existing knowledge and industry standards into actionable insights. By the end of the project, learners will have contributed to a valuable resource that supports efficient product lifecycle management. - Research current best practices in product management. - Analyze Flip & Floss's existing product management processes. - Identify areas for improvement and propose actionable strategies. - Develop a comprehensive guide that outlines best practices for product management.

Mobile App UX/UI Enhancement for Flip & Floss
Flip & Floss, a digital platform that uses animation, simulation and gamification to teach and empower kids with financial literacy and money management skills. The audit revealed several areas where the user experience could be significantly improved. The goal of this project is to implement these key findings to enhance the overall usability and aesthetic appeal of the app. This will involve refining navigation, improving visual elements, and ensuring a more intuitive user interface. By addressing these issues, Flip & Floss aims to provide a seamless and enjoyable experience for its users, thereby increasing user satisfaction and engagement. The project will require a thorough understanding of UX/UI principles and the ability to apply classroom knowledge to real-world scenarios. Key tasks include: - Analyzing the UX/UI audit report to identify priority areas for improvement. - Redesigning specific app screens to enhance usability. - Implementing changes to navigation and layout based on user feedback. - Conducting usability testing to ensure the effectiveness of the improvements.